Last Train and The First Train — Privacy Policy

Developer: Smoove.IT · Last updated 10 November 2026

Last Train and its sequel The First Train are single-player horror games for Android and iOS that play offline. This policy covers both games, says where they differ, and explains what happens to your information when you play.

Information we collect

No personal information. Neither game has accounts, sign-in or a crash-reporting service, and we do not sell or share personal information. Last Train has no ads. The First Train offers an optional rewarded video ad (described below). Last Train talks to a server only for the optional one-time purchase and to send the anonymous usage data; The First Train also talks to one for its optional ad. All of it is described below.

The Full Game purchase

Both games are free to play up to a point. A one-time in-app purchase (“Full Game”) unlocks the last chapters and all endings (in The First Train it also removes the optional ads and the limit on tries). Apple (App Store) or Google (Google Play) takes the payment; we never see your card or payment details. To check that you own the purchase, and to let you restore it on a new phone, the game uses a purchase service called RevenueCat. RevenueCat receives an anonymous user ID generated on your device, your purchase and transaction records, and basic technical information that comes with any internet request (app version, platform and system version, language and country, and IP address). It does not receive your name or email address, it is not used for advertising or to track you across other apps and websites, and it is not combined with any other information about you. See RevenueCat’s privacy policy. If you never buy, or never open the purchase screen, the game works the same offline.

Ads

Last Train has no ads. The First Train: after Ash has been caught three times in a free chapter, you can choose to watch one short video ad for extra tries. That ad is only ever shown if you choose it: there are no banners, no ads at launch and no ads between chapters, and owning the Full Game removes ads completely.

The ad in The First Train is provided by Unity LevelPlay (Unity Ads and ironSource, services of Unity Technologies). To load, show and measure an ad, the ad service receives technical information from your device, such as your IP address, device model and system version, language, a device identifier used for ads, and whether an ad was shown or watched to the end, and it may share this with its advertising partners to deliver and measure the ad. We set it up for non-personalised ads: The First Train does not show Apple’s tracking prompt and does not ask to track you across other apps and websites, it tells the ad service not to sell or share your data (CCPA “do not sell”), it gives no consent for personalised ads (GDPR), and the game is not directed at children. On Android the ad service may use the Google advertising ID, which you can reset or delete in your phone’s settings. See Unity’s privacy policy.

Anonymous usage data

To find out where players get stuck or leave, and whether the game runs smoothly on different phones, the game sends small anonymous reports to our own server. A report says things like: which chapter was started or finished, how long it took, that Ash was caught (and by what), whether the Full Game screen was opened and how that went, that you quit to the title, an error message if the game hit a bug, and how smoothly it ran (frames per second). In The First Train a report also says when a hint was used, when the free tries ran out and whether the optional ad was offered or watched. Each report also carries the app version, your phone model, system version, language, and the country the connection came from.

The reports are tied only to a random ID the game makes on your phone the first time you play. It is not your name, email, phone number, advertising ID or device ID, it is not linked to any account, and it changes if you reinstall. We do not store your IP address (our server provider, Cloudflare, handles the connection, and we keep only the country code). We do not sell or share this data and do not use it for advertising or to track you across other apps and websites. It stays on our own server and is used only to improve the game.

You can turn this off at any time with the Usage data switch (Settings in Last Train, the pause menu in The First Train). Turning it off stops all reports and deletes any that were waiting to be sent. Because the data is not linked to you, we cannot look up one person's reports.

Data stored on your device

Your game progress (chapter reached, items, settings, achievements and in-game "polaroid" save pictures) is saved only in the app's local storage on your own device. It never leaves your device. Uninstalling the app or clearing its data deletes it.

Permissions

The game does not request access to your camera, microphone, contacts, location, photos or files. The in-game camera is fictional and only captures the game screen.

Children

Last Train and The First Train are horror games intended for players aged 13 and over, and they are not directed at children. They collect no personal information from anyone, including children, and the ad in The First Train is not directed at children.

Third parties

The third-party services are RevenueCat, for the purchase described above (both games), and Unity LevelPlay, for the optional rewarded ad described above (The First Train only). Neither game has a third-party analytics or crash-reporting SDK: the anonymous usage data of both games goes to our own server, not to an analytics company. Sound and art credits are listed on the in-game Credits screen.

Changes

If this policy changes, the updated version will be posted on this page with a new date.

Contact

Questions about this policy or the game can be sent to smoovesync@gmail.com, or to the developer contact shown on the app's Google Play or App Store page.